Explainer Video · Whiteboard Animation · Character Design · Montpellier

Click & Collect — Hand-Drawn Explainer Video for Web Libre Consulting

A busy shop, ringing telephones and an increasingly impatient queue: a familiar situation became the starting point for explaining a digital retail service.

For Web Libre Consulting in Montpellier, I created a French-language explainer introducing Click & Collect ++. Original characters, hand-drawn illustration and whiteboard-style animation take viewers from the pressures of ordering in person to a clearer journey through digital ordering and collection at the shop.

Client: Web Libre Consulting, Montpellier · Solution: Click & Collect ++ · Language: French
Concept, storyboards, illustration, animation, sound design & voiceover direction: Ian David Marsden

Overview of the WLC Click and Collect explainer, showing a busy shop queue and original hand-drawn characters with yellow accents.
An original illustrated cast and a recognisable retail situation introduce the service.

Watch the finished explainer

The film combines custom illustration, scene transitions, selective character movement, French narration and sound effects to explain the service through an everyday customer experience.

Explainer Animation – Click & Collect Service (French Tech, Montpellier)
Click & Collect ++ — French-language explainer video for Web Libre Consulting. Production: Ian David Marsden.

Watch the video directly on YouTube →

Explaining the service through the customer journey

The story begins at the counter. A shopkeeper is trying to answer telephone calls while serving customers; a chef needs attention, and the queue is growing. Expressions, posture and small visual details make the frustration understandable before the service itself is introduced.

A central couple carries the narrative forward. Their orange clothing details distinguish them from the surrounding customers and help viewers follow them between scenes. The film then moves through the alternative experience: accessing the service digitally, placing an order and collecting it from the retailer.

This problem-and-solution structure gives the explanation a clear purpose. The digital process is connected to something tangible: the customer’s time, the retailer’s workload and the moment an order changes hands. Different shop symbols also broaden the setting beyond a single food outlet.

Overwhelmed shopkeeper answering two telephones while a chef and impatient customers wait around the counter.
The opening problem: interruptions, pressure at the counter and a waiting queue.
Smiling retailer handing a prepared bag to the main couple beside a till, with yellow commercial-benefit symbols.
The resolution: a prepared order, a straightforward handover and a positive customer interaction.

From rough sketches to an annotated storyboard

I developed the concept through rough scene sketches and sequential storyboards. At this stage, the important decisions concern staging, expressions, framing and narrative continuity: who the viewer notices first, how the queue is revealed and how one situation leads into the next.

Pale blue development sketches of the shopkeeper and customer queue, with arrows indicating movement through the composition.
Initial roughs explore character poses, queue composition and changes in framing.

The more developed storyboard adds production instructions in French. Arrows specify lateral movement, notes identify sound cues and orange and yellow accents indicate the intended visual emphasis. These sheets connect the drawings with the animation and audio work that follows.

Annotated storyboard showing ringing telephones, an impatient shop queue and the main couple leaving.
Opening sequence: establishing the problem and directing attention towards the central characters.
Storyboard showing a couple outside different shops and a smartphone interaction beside a retail poster.
Introducing different retailers and the mobile-access element of the service.
Storyboard panels linking digital ordering at home with collection from the retailer, including animation and sound notes.
Planning the transition from digital ordering to collection, with notes for movement and sound.
Developed storyboard showing desktop, tablet and smartphone users before returning to order collection at the shop.
A developed composition brings several device-use situations together before returning to the counter.

Original characters and vector illustration

I created the characters specifically for the film. Different silhouettes, faces, hairstyles and accessories make the queue feel populated by individuals. Their expressions establish the emotional contrast between the opening frustration and the later collection scene.

The finished artwork was developed in Adobe Illustrator, preserving the character of the hand-drawn line within clean vector illustrations. Black contours keep the scenes readable against white, while selective orange and yellow accents identify the protagonists, devices and important actions.

Original illustrated queue characters with varied expressions and silhouettes, with yellow clothing identifying the main couple.
Custom character artwork. The red rectangular guide indicates scene framing within the production presentation.

The wider scene compositions extend beyond their visible framing. This supports movement through the artwork, allowing the narrative to shift from the shopkeeper to the waiting customers and then to the main couple. The illustrations were therefore composed as material for a moving sequence as well as individual images.

Main couple outside illustrated shops represented by flowers, food and footwear, with Click and Collect branding.
A simplified retail environment shows the service in the context of different kinds of shops.

Making the digital process visible

A digital service can be difficult to explain through interfaces alone. Here, the illustrations keep the people and situations in view. A desktop user, a couple with a tablet and a person using a smartphone while walking show how the service fits into everyday routines.

Illustrated desktop computer user, couple using a tablet and walking smartphone user, with coordinated yellow accents.
Different devices and everyday situations make the digital customer journey concrete.

A closer mobile-access scene groups the smartphone, platform symbols, retail imagery and a QR code into a single explanation. The stronger yellow background gives this moment a different visual emphasis within the predominantly white film.

Illustrated smartphone user beside Android and Apple symbols, a QR code and food imagery on a yellow background.
The mobile-access scene brings the relevant symbols and customer action into one focused composition.

Whiteboard-style animation, French voiceover and sound

The animation combines the clarity of a whiteboard-style presentation with sliding transitions, selective character movement and motion graphics. The approach keeps attention on the explanation while giving the illustrated scenes rhythm and continuity.

I handled animation and editing using Adobe After Effects and Premiere, with audio work in Logic Pro. Sound design included footsteps and effects supporting the action. Telephone interruptions and the cash-register cue were already considered in the storyboard, so audio contributed to the narrative structure from the planning stage.

I also directed the professional French voiceover, coordinating narration with the pace of the visual explanation. Subtitle synchronisation and SRT export formed part of the delivery, providing a separate timed-text file alongside the video production work.

Project scope & deliverables

  • Concept development and visual narrative: translating the Click & Collect proposition into a sequence moving from an overloaded shop counter to digital ordering and collection.
  • Storyboard design: rough scene exploration, sequential panels, character staging, framing, transition directions and annotated sound cues.
  • Original character design and hand-drawn illustration: a distinctive retail cast, recurring protagonists, expressive poses, shop environments and supporting visual symbols.
  • Final vector artwork and scene layout: Adobe Illustrator artwork with consistent line work, selective colour and compositions prepared for the film’s framing and movement.
  • Animation, motion graphics and editing: whiteboard-style presentation, sliding scene transitions and selective movement, produced using Adobe After Effects and Premiere.
  • Sound design: audio work in Logic Pro, including footsteps and effects supporting the illustrated action.
  • French voiceover direction: direction of a professional voice artist and coordination of narration with the visual sequence.
  • Subtitle preparation: subtitle synchronisation and SRT export.

Explore the film and its illustrated world

WLC Click and Collect project title image with the busy shop illustration and original character cast.
The film’s illustrated world, from the shop counter to its recurring protagonists.

Hand-drawn explainer videos for technology and services

A useful explainer connects a service with the people who use it. Original illustration and character-led animation can make a customer journey, digital product or unfamiliar process easier to follow, giving viewers a situation they recognise and a clear sequence of actions.

Based in Claret, near Montpellier, I work with businesses, digital agencies, consulting firms and technology companies on illustrated explainer videos, whiteboard-style animation and motion graphics. I collaborate in French, English and German, with projects shaped around the subject, audience and communication goal.

Explore my hand-drawn explainer video and animation services, or browse the case studies for more examples of illustration and visual storytelling in practice.

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